Graphics: Facial Animation

Practical and Realistic Facial Wrinkles Animation |
 |  |
Jorge Jimenez, Jose I. Echevarria, Christopher Oat and Diego Gutierrez GPU Pro 2, 2011. |
Pre-Integrated Skin Shading |
Screen-Space Subsurface Scattering |
Real-Time Subsurface Scattering using Shadow Maps |
Facial Animation for Mobile GPUs |
Advanced Techniques for Realistic Real-Time Skin Rendering |
Building an Advanced Facial Expression System |
|