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Graphics: Facial Animation


Practical and Realistic Facial Wrinkles Animation

Jorge Jimenez, Jose I. Echevarria, Christopher Oat and Diego Gutierrez
GPU Pro 2, 2011.

Pre-Integrated Skin Shading

Eric Penner and George Borshukov
GPU Pro 2, 2011.

Screen-Space Subsurface Scattering

Jorge Jimenez and Diego Gutierrez
GPU Pro, 2010.

Fast Skin Shading

John Hable, George Borshukov, and Jim Hejl
ShaderX7, 2009.

Real-Time Subsurface Scattering using Shadow Maps

Hyunwoo Ki
ShaderX7, 2009.

Facial Animation for Mobile GPUs

Andrew Senior
ShaderX7, 2009.

Advanced Techniques for Realistic Real-Time Skin Rendering

Eugene d'Eon, David Luebke (NVIDIA Corporation)
GPU Gems 3, 2007.

Building an Advanced Facial Expression System

John van der Burg (Mystic Game Development)
Graphics Programming Methods, 2003.

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