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Secrets of the Game Business, Second Edition
36 Articles, Edited by Fran�ois Dominic Laram�e, 2005.


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The Game Industry Then and Now

State of the Industry

Fran�ois Dominic Laram�e
Secrets of the Game Business, Second Edition, 2005.

The Shift to Middleware: Technological Forecast for Game Development

Shekhar V. Dhupelia
Secrets of the Game Business, Second Edition, 2005.

How Developers Get Paid: The Retail Market for Games

Fran�ois Dominic Laram�e
Secrets of the Game Business, Second Edition, 2005.

Invasion of the IP Snatchers: Exploring Licensed versus Original Games

Jason Della Rocca
Secrets of the Game Business, Second Edition, 2005.

Online Business Models: Using the Net for Profit

Sande Chen
Secrets of the Game Business, Second Edition, 2005.

Serious Games: Opportunities for Game Developers in Interactive Simulation and Training

Peter A. Smith
Secrets of the Game Business, Second Edition, 2005.

Creating a Successful Freelance Game Development Business

Fran�ois Dominic Laram�e
Secrets of the Game Business, Second Edition, 2005.




Publishers and Developers

The Top Ten Misconceptions New Game Developers Have about Publishers

Mason McCuskey
Secrets of the Game Business, Second Edition, 2005.

The Role of Each Entity in Game Publishing

Kathy Schoback
Secrets of the Game Business, Second Edition, 2005.

The Many Faces of Game Development

Fran�ois Dominic Laram�e
Secrets of the Game Business, Second Edition, 2005.

A Publishing Project: From Concept to Launch and Beyond

Fran�ois Dominic Laram�e
Secrets of the Game Business, Second Edition, 2005.

Diagnosing Immaturity in Development Studios: Symptoms and Treatment

Steve Bocska and Jodi Regts
Secrets of the Game Business, Second Edition, 2005.

The Producer, Friend or Foe?

Mitzi McGilvray
Secrets of the Game Business, Second Edition, 2005.




Startups

Development Misery and How to Avoid It

Sean Timarco Baggaley
Secrets of the Game Business, Second Edition, 2005.

Startups: Don�t Compete with Half-Life2!

Max Meltzer
Secrets of the Game Business, Second Edition, 2005.

Writing a Business Plan for a Game Development Startup

Fran�ois Dominic Laram�e
Secrets of the Game Business, Second Edition, 2005.

Strategies for Staffing a Startup

Grant Stanton
Secrets of the Game Business, Second Edition, 2005.

Financing from the Buyer�s Side: Evaluating and Acquiring a Game Company

Tom Sloper
Secrets of the Game Business, Second Edition, 2005.

Financing Projects and Startups

Thomas Djafari
Secrets of the Game Business, Second Edition, 2005.




Bringing Games To Market

Psychological Profiling: Entering the Mind of the Game Player

Steve Bocska
Secrets of the Game Business, Second Edition, 2005.

Showing Publishers What They Want to See

Jay Powell
Secrets of the Game Business, Second Edition, 2005.

Securing a Development Contract: The Art of Pitching

Ed Bartlett (The Bitmap Brothers)
Secrets of the Game Business, Second Edition, 2005.

Introduction to Contract Negotiation

Jay Powell
Secrets of the Game Business, Second Edition, 2005.

Effective Development Contracts

Thomas H. Buscaglia, Esquire
Secrets of the Game Business, Second Edition, 2005.

Pros and Cons of Worldwide and Country-by-Country Deals

Jay Powell
Secrets of the Game Business, Second Edition, 2005.

The Whys and Wherefores of Game Agents

Borut Pfeifer
Secrets of the Game Business, Second Edition, 2005.

Public Relations: Making the Most of the Gaming Press

Beverly Cambron
Secrets of the Game Business, Second Edition, 2005.

Techniques to Increase Upsell for Online Games

Mason McCuskey
Secrets of the Game Business, Second Edition, 2005.




Managing Game Production

The Stages of Game Development

Michael Sellers
Secrets of the Game Business, Second Edition, 2005.

Managing the Development Process

Tom Sloper
Secrets of the Game Business, Second Edition, 2005.

Ways to Manage Creative Chaos

Heather Maxwell Chandler
Secrets of the Game Business, Second Edition, 2005.

Customer Support in Massively Multiplayer Online Games

Terri L. Perkins
Secrets of the Game Business, Second Edition, 2005.

Offshore Game Development Outsourcing

Javier F. Otaegui
Secrets of the Game Business, Second Edition, 2005.

Localizations

Heather Maxwell
Secrets of the Game Business, Second Edition, 2005.

Leadership: The Making Of Effective and Happy Teams

Melanie Cambron, Heather Maxwell
Secrets of the Game Business, Second Edition, 2005.

Quality Assurance: Bug Tracking and Test Cases

Chris Campbell
Secrets of the Game Business, Second Edition, 2005.

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