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Audio Programming: Synthesis


Real-Time Sound Generation from Deformable Meshes

Marq Singer (Red Storm Entertainment)
Game Programming Gems 6, 2006.

A Lightweight Generator for Real-Time Sound Effects

Frank Luchs (Visiomedia)
Game Programming Gems 6, 2006.

Controlling Real-Time Sound Synthesis from Game Physics

Frank Luchs (Visiomedia Software Corporation)
Game Programming Gems 4, 2004.

The Stochastic Synthesis of Complex Sounds

Phil Burk (SoftSynth)
Game Programming Gems 3, 2002.

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