Real-Time Damage Deformation Methods Vlad StamateShaderX4, 2006. Deforming of Mesh Objects Using HLSL Christian KleinhuisShaderX3, 2004. Fast Deformations with Multilayered Physics Thomas Di Giacomo, Nadia Magnenat-Thalmann (MIRALab, CUI, University of Geneva)Game Programming Gems 4, 2004. Modal Analysis for Fast, Stable Deformation James F. O'Brian (University of California, Berkeley)Game Programming Gems 4, 2004.
Real-Time Damage Deformation Methods
Deforming of Mesh Objects Using HLSL
Fast Deformations with Multilayered Physics
Modal Analysis for Fast, Stable Deformation