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General Programming: Resource Management


Geographic Grid Registration of Game Objects

Roger Smith (Modelbenders)
Game Programming Gems 6, 2006.

Faster File Loading with Access-Based File Reordering

David L. Koenig (Touchdown Entertainment)
Game Programming Gems 6, 2006.

Stay in the Game: Asset Hotloading for Fast Iteration

Noel Llopis and Charles Nicholson (High Moon Studios)
Game Programming Gems 6, 2006.

Parsing Text Data in Games

Aurelio Reis
Game Programming Gems 5, 2005.

Component Based Object Management

Bjarne Rene (Circle Studio ltd)
Game Programming Gems 5, 2005.

A Transparent Class Saving and Loading Trick

Patrick Meehan
Game Programming Gems 5, 2005.

Batching 4EVA (GDC2005 D3D Tutorial)

Matthias M. Wloka (NVIDIA)
PDF available, NVIDIA GDC Presentations, 2005.

Real-World MMO Object Sharing

Joe Ludwig (Flying Lab Software)
Massively Multiplayer Game Development 2, 2005.

A System for Managing Game Entities

Matthew Harmon (eV Interactive Corporation)
Game Programming Gems 4, 2004.

A Flexible, On-the-Fly Object Manager

Natalya Tatarchuk (ATI Research)
Game Programming Gems 4, 2004.

Using Custom RTTI Properties to Stream and Edit Objects

Frederic My
Game Programming Gems 4, 2004.

Using XML without Sacrificing Speed

Mark T. Price (Sudden Presence / Phobia Lab)
Game Programming Gems 4, 2004.

An Extensible Direct3D Resource Management System

Wessam Bahnassi
ShaderX3, 2004.

Writing a Fast, Efficient, Fixed-Size Object Allocator

Tom Gambill (NCsoft Corporation)
Massively Multiplayer Game Development, 2003.

Handle-Based Smart Pointers

Brian Hawkins (Seven Studios)
Game Programming Gems 3, 2002.

Save Me Now!

Martin Brownlow (Shiny Entertainment)
Game Programming Gems 3, 2002.

File Management Using Resource Files

Bruno Sousa (Fireworks Interactive)
Game Programming Gems 2, 2001.

A Generic Handle-Based Resource Manager

Scott Bilas
Game Programming Gems, 2000.

Resource and Memory Management

James Boer
Game Programming Gems, 2000.

Fast Data Load Trick

John Olsen
Game Programming Gems, 2000.

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